205 lines
4.9 KiB
Cheetah
205 lines
4.9 KiB
Cheetah
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const GUID{{.Name}} string = "{{.GUID}}"
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const Signature{{.Name}} string = "{{.Signature}}"
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type {{.Name}} struct {
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ole.IUnknown
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sync.Mutex
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refs uintptr
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IID ole.GUID
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}
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type {{.Name}}Vtbl struct {
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ole.IUnknownVtbl
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Invoke uintptr
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}
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type {{.Name}}Callback func(instance *{{.Name}},{{- range .InParams -}}
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{{.GoVarName}} {{template "variabletype.tmpl" . }},
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{{- end -}})
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var callbacks{{.Name}} = &{{.Name | toLower}}Callbacks {
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mu: &sync.Mutex{},
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callbacks: make(map[unsafe.Pointer]{{.Name}}Callback),
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}
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var releaseChannels{{.Name}} = &{{.Name | toLower}}ReleaseChannels {
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mu: &sync.Mutex{},
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chans: make(map[unsafe.Pointer]chan struct{}),
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}
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func New{{.Name}}(iid *ole.GUID, callback {{.Name}}Callback) *{{.Name}} {
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// create type instance
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size := unsafe.Sizeof(*(*{{.Name}})(nil))
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instPtr := kernel32.Malloc(size)
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inst := (*{{.Name}})(instPtr)
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// get the callbacks for the VTable
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callbacks := delegate.RegisterCallbacks(instPtr, inst)
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// the VTable should also be allocated in the heap
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sizeVTable := unsafe.Sizeof(*(*{{.Name}}Vtbl)(nil))
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vTablePtr := kernel32.Malloc(sizeVTable)
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inst.RawVTable = (*interface{})(vTablePtr)
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vTable := (*{{.Name}}Vtbl)(vTablePtr)
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vTable.IUnknownVtbl = ole.IUnknownVtbl{
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QueryInterface: callbacks.QueryInterface,
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AddRef: callbacks.AddRef,
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Release: callbacks.Release,
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}
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vTable.Invoke = callbacks.Invoke
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// Initialize all properties: the malloc may contain garbage
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inst.IID = *iid // copy contents
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inst.Mutex = sync.Mutex{}
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inst.refs = 0
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callbacks{{.Name}}.add(unsafe.Pointer(inst), callback)
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// See the docs in the releaseChannels{{.Name}} struct
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releaseChannels{{.Name}}.acquire(unsafe.Pointer(inst))
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inst.addRef()
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return inst
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}
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func (r *{{.Name}}) GetIID() *ole.GUID {
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return &r.IID
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}
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// addRef increments the reference counter by one
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func (r *{{.Name}}) addRef() uintptr {
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r.Lock()
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defer r.Unlock()
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r.refs++
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return r.refs
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}
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// removeRef decrements the reference counter by one. If it was already zero, it will just return zero.
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func (r *{{.Name}}) removeRef() uintptr {
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r.Lock()
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defer r.Unlock()
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if r.refs > 0 {
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r.refs--
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}
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return r.refs
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}
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func (instance *{{.Name}}) Invoke(instancePtr, rawArgs0, rawArgs1, rawArgs2, rawArgs3, rawArgs4, rawArgs5, rawArgs6, rawArgs7, rawArgs8 unsafe.Pointer) uintptr {
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{{range $i, $arg := .InParams -}}
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{{- if $arg.Type.IsEnum -}}
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{{$arg.GoVarName}}Raw := ({{$arg.Type.UnderlyingEnumType}})(uintptr(rawArgs{{$i}}))
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{{- else -}}
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{{$arg.GoVarName}}Ptr := rawArgs{{$i}}
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{{- end}}
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{{end}}
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// See the quote above.
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{{range .InParams -}}
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{{if .Type.IsEnum -}}
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{{.GoVarName}} := ({{template "variabletype.tmpl" . }})({{.GoVarName}}Raw)
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{{else -}}
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{{.GoVarName}} := ({{template "variabletype.tmpl" . }})({{.GoVarName}}Ptr)
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{{end -}}
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{{end -}}
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if callback, ok := callbacks{{.Name}}.get(instancePtr); ok {
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callback(instance, {{range .InParams}}{{.GoVarName}},{{end}})
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}
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return ole.S_OK
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}
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func (instance *{{.Name}}) AddRef() uintptr {
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return instance.addRef()
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}
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func (instance *{{.Name}}) Release() uintptr {
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rem := instance.removeRef()
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if rem == 0 {
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// We're done.
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instancePtr := unsafe.Pointer(instance)
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callbacks{{.Name}}.delete(instancePtr)
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// stop release channels used to avoid
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// https://github.com/golang/go/issues/55015
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releaseChannels{{.Name}}.release(instancePtr)
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kernel32.Free(unsafe.Pointer(instance.RawVTable))
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kernel32.Free(instancePtr)
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}
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return rem
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}
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type {{.Name | toLower}}Callbacks struct {
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mu *sync.Mutex
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callbacks map[unsafe.Pointer]{{.Name}}Callback
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}
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func (m *{{.Name | toLower}}Callbacks) add(p unsafe.Pointer, v {{.Name}}Callback) {
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m.mu.Lock()
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defer m.mu.Unlock()
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m.callbacks[p] = v
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}
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func (m *{{.Name | toLower}}Callbacks) get(p unsafe.Pointer) ({{.Name}}Callback, bool) {
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m.mu.Lock()
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defer m.mu.Unlock()
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v, ok := m.callbacks[p]
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return v, ok
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}
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func (m *{{.Name | toLower}}Callbacks) delete(p unsafe.Pointer) {
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m.mu.Lock()
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defer m.mu.Unlock()
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delete(m.callbacks, p)
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}
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// typedEventHandlerReleaseChannels keeps a map with channels
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// used to keep a goroutine alive during the lifecycle of this object.
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// This is required to avoid causing a deadlock error.
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// See this: https://github.com/golang/go/issues/55015
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type {{.Name | toLower}}ReleaseChannels struct {
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mu *sync.Mutex
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chans map[unsafe.Pointer]chan struct{}
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}
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func (m *{{.Name | toLower}}ReleaseChannels) acquire(p unsafe.Pointer) {
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m.mu.Lock()
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defer m.mu.Unlock()
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c := make(chan struct{})
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m.chans[p] = c
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go func() {
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// we need a timer to trick the go runtime into
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// thinking there's still something going on here
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// but we are only really interested in <-c
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t := time.NewTimer(time.Minute)
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for {
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select {
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case <-t.C:
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t.Reset(time.Minute)
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case <-c:
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t.Stop()
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return
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}
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}
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}()
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}
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func (m *{{.Name | toLower}}ReleaseChannels) release(p unsafe.Pointer) {
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m.mu.Lock()
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defer m.mu.Unlock()
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if c, ok := m.chans[p]; ok {
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close(c)
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delete(m.chans, p)
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}
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}
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